Rubik’s Cube Simulator and More

Cubing craze has reached a whole new level as Simon’s speed cube shop order is stuck at the customs in Brussels and his last old speed cube is broken. What … Continue reading Rubik’s Cube Simulator and More

New Colabs: Proximity Game, Uno and Chess

Simon has been working on a hole load of projects together with his friend Abhay. Many remain unfinished as they both enjoy tinkering with the algorithms more than giving that … Continue reading New Colabs: Proximity Game, Uno and Chess

Visual Perception Hacks

This year has been a year of revelations in terms of how we visually perceive the world and whether those new nuggets of knowledge can be reflected in digital art. … Continue reading Visual Perception Hacks

Esolangs

Simon’s new craze is esolangs (esoteric programming languages), programming languages designed to be “weird”. For example, there are esolangs designed to be minimalistic (like brainf*** (yes, that is an actual … Continue reading Esolangs

Making a Game in 45 Minutes. Code Along!

Simon has challenged himself to make a game in 1 hour. That worked. Then he made another game in just 45 minutes. He recorded this latest challenge so you can … Continue reading Making a Game in 45 Minutes. Code Along!

Snacks! 🍿

https://snack.expo.io/ is a website to make small fun apps (called “snacks”) with React Native. What is React Native, you may ask. It’s something Simon and Neva have been crazy about … Continue reading Snacks! 🍿

Cube Mission and Crash Test in Unity. PICO-8.

As someone said in the comments on Simon’s YouTube channel, “Damn, Simons got his big game dev pants on now jumping into Unity!! Have fun 😁” Below are just a … Continue reading Cube Mission and Crash Test in Unity. PICO-8.

All 256 Elementary Cellular Automata

Simon has returned to his beloved Cellular Automata theme and created this nice sequence comprising all the 256 elementary rules. You can access his code at https://editor.p5js.org/simontiger/sketches/gECh5tVwa Simon explains: Every … Continue reading All 256 Elementary Cellular Automata

Two more steps forward in Unity land

Simon has been spending most of his time practicing Unity with the wonderful set of game dev tutorials by Sebastian Lague. The short compilation below highlights three initial projects he … Continue reading Two more steps forward in Unity land

First Steps in Unity 🎱

Everyone at our household have always had aversion to violent computer games. When we speak of games, we mainly speak of immersive environments, educational games and, since Simon took his … Continue reading First Steps in Unity 🎱

More bots

Simon and his wonderful friend Abhay built a text to speech bot, who now joins their almost daily meetups: Earlier in March, Simon and Abhay also built a different bot … Continue reading More bots

Latest Collabs: Rainbows, Wormholes and Fireballs

Simon continues his regular and very rewarding collabs with his friend Abhay Kashyap. Here’s what they have been up to lately: We recreated another Flash game, Gravitee. The hardest part … Continue reading Latest Collabs: Rainbows, Wormholes and Fireballs