In November and early December, Simon spent quite a few hours working on a clone of the new puzzle game 14 Minesweeper Variants. The puzzle generation algorithm he had to write was one of the most challenging algorithms he ever had to write.
At a later stage, Simon also added some new features, like multiple variants or a drawing tool. Link to his code (WARNING: there’s no UI so you have to directly change the code to access some features): https://editor.p5js.org/simontiger/sketches/7ZYI7KcJk


