On Machine Learning and Self-Directed Learning

In mid-September, Simon spent a couple days learning how to build a Feed Forward Neural Network, together with a friend. It all started after the friend shared a cool business … Continue reading On Machine Learning and Self-Directed Learning

Two more steps forward in Unity land

Simon has been spending most of his time practicing Unity with the wonderful set of game dev tutorials by Sebastian Lague. The short compilation below highlights three initial projects he … Continue reading Two more steps forward in Unity land

Simon’s Bézier Editor in p5.js

One more project inspired by Sebastian Lague: a Bézier Editor. Simon used Sebastian Lague’s algorithms to recreate the editor in p5.JS. Editor: https://editor.p5js.org/simontiger/present/r4gW2mgIo Code: https://editor.p5js.org/simontiger/sketches/r4gW2mgIo I added the export button! … Continue reading Simon’s Bézier Editor in p5.js

Logic Gates. Simon has programmed his own Digital Logic Simulator.

Simon has been greatly inspired by Sebastian Lague’s new video on how computers work, it seems to have sparked a whole new wave of enthusiasm about logic gates and logic … Continue reading Logic Gates. Simon has programmed his own Digital Logic Simulator.

P-adic System is used in computers!

Back in October, Simon got fascinated with this weird system called p-adic numbers (where p stands for “prime”). It’s a system in which you can have numbers going infinitely far … Continue reading P-adic System is used in computers!