Yet unnamed tetris game/map editor hybrid thing

Simon here again. Lately, I’ve started taking tetris a lot more seriously. Back in May, I just randomly thought “remember tetr.io? I feel like I should have another try at … Continue reading Yet unnamed tetris game/map editor hybrid thing

Jelly is Sticky, Collision is Tricky

Now that Simon has his desktop spot again, he seems to be back in his element, devoting many hours a day to a project, then getting a new idea, starting … Continue reading Jelly is Sticky, Collision is Tricky

Yet Unnamed Cell Machine Mod

Simon has been working on a rather large project creating a web version of Cell Machine: Mystic Mod. It’s a puzzle game where you win a level by predicting what … Continue reading Yet Unnamed Cell Machine Mod

Celebrating Processing

Processing.org is the to-go place for all autodidacts to learn creative coding and this weekend it is celebrating its 20th birthday Simon and his friends Abhay and Sarvagya have made … Continue reading Celebrating Processing

Esolangs

Simon’s new craze is esolangs (esoteric programming languages), programming languages designed to be “weird”. For example, there are esolangs designed to be minimalistic (like brainf*** (yes, that is an actual … Continue reading Esolangs

Neva has started creating her own puzzles on CodinGame

CodinGame is a fun and social way to learn to code. Neva has been practicing in both speed solving other people’s coding challenges and authoring her own math-based puzzles for … Continue reading Neva has started creating her own puzzles on CodinGame

Simon Shares his Derivatives Tricks: Visualizing Calculus

It never seizes to mesmerize me how Simon sees math. So many times has he solved math problems or proved theorems relying on visual, geometric illustrations instead of bluntly applying … Continue reading Simon Shares his Derivatives Tricks: Visualizing Calculus

Integration Techniques for Physics Simulations

Simon has made a visual about what he calls “three different ways to make a physics simulation”: Blue: Modified Euler Integration (aka Backward Euler Integration); Green: Euler Integration (aka Forward … Continue reading Integration Techniques for Physics Simulations

Trig is About Circles

Simon’s really proud of himself for being helpful during The Coding Train’s tutorial recording sessions. He hopes to have converted Dan Shiffman to approach trigonometry as something about circles, not … Continue reading Trig is About Circles

Simon and Abhay have made a favorite game rise from the ashes

My friend Abhay Kashyap and I have recreated the game AddEmUp! It was a flash game, so you can’t play the original any more. Link: https://addemup.abhayandsimon.repl.co After Adobe first deprecated … Continue reading Simon and Abhay have made a favorite game rise from the ashes

New Collab

Simon’s got a new collab going and possibly what is a beginning of a real friendship with a peer from Bangalore, India. They have already finished several wonderful projects together … Continue reading New Collab

Merry Xmas! Simon’s Xmas Card.

You can turn the card around by using the mouse if you open it in p5.js: Simon made this card during Daniel Shiffman’s Processing Telethon last night, joining other programmers … Continue reading Merry Xmas! Simon’s Xmas Card.