Ways to create 4D noise
Simon comparing possibilities to create 4D noise in different computer languages:
a homeschooling blog about Simon, a young mathematician and programmer, and his little sister Neva. Visit https://simontiger.com
Simon comparing possibilities to create 4D noise in different computer languages:
We were caught up in the rain and had to wait at a restaurant. What do you do in a situation like this? Simon made a snake game on his … Continue reading Snake Game in Codea
Simon built a program in Codea visualizing the absolute value of a vector:
A set of awesome Codea tutorials that Simon recorded for those who are just starting to program in Codea. Simon ported examples from Processing (java) into Codea (Lua): In the … Continue reading Simon’s Codea Tutorials and the Arc-Tangent
Simon translating the game of Pong from Codea (Lua) into Processing (Java).
Simon actually managed to solve the bug in his Bit invader code! This is a game he was translating from Codea into JavaScript, we have already published a blog post … Continue reading Simon solved the bug in his Bit Invader game!
Simon tried to reconstruct Bit Invader game (from Codea.io) in JavaScript, but got stuck at a certain point when he was programming the enemy to recognize the hero and the … Continue reading Translating Bit Invader from Codea into JavaScript
On Monday this week Simon spent hours converting hexadecimals into RGBA values for the 140 colors supported by all modern browsers and creating a color file in Codea. He used … Continue reading RGB Project in Codea using SVG Color Map
Simon translated Daniel Shiffman’s Diffusion-limited Aggregation Coding Challenge into Codea. The coding challenge explores the generative algorithm “Diffusion-Limited Aggregation”, whose visual pattern is generated from random walkers clustering around a … Continue reading Diffusion-Limited Aggregation translated into Codea
Some more translations, this time from Codea (Lua) into Processing (Java). Ellipse Mode: Blend Modes: Physics Lab tests from Codea:
For my birthday, Simon made me some Fireworks: He made them look even better the following day, by adding trails: The code is Simon’s translation into Lua (the language of … Continue reading For Mom’s birthday
Simon translated this Bubble project from Codea (a physics library and an app) into p5.js (JavaScript) and put it on GitHub at: https://github.com/simon-tiger/bubble-projects