Advent of Code

Simon’s way to celebrate the holiday season is by taking part in the Advent of Code, a month-long marathon of daily problem solving challenges organized by software engineer Eric Wastl. … Continue reading Advent of Code

Minesweeper

In November and early December, Simon spent quite a few hours working on a clone of the new puzzle game 14 Minesweeper Variants. The puzzle generation algorithm he had to … Continue reading Minesweeper

On Machine Learning and Self-Directed Learning

In mid-September, Simon spent a couple days learning how to build a Feed Forward Neural Network, together with a friend. It all started after the friend shared a cool business … Continue reading On Machine Learning and Self-Directed Learning

Yet unnamed tetris game/map editor hybrid thing

Simon here again. Lately, I’ve started taking tetris a lot more seriously. Back in May, I just randomly thought “remember tetr.io? I feel like I should have another try at … Continue reading Yet unnamed tetris game/map editor hybrid thing

Sudoku Player in p5.JS and Why JS is Weird

After writing our blog together earlier this week, stipulating how bad some folks are at finishing projects, Simon sat down and programmed a Sudoku player in just two hours! You … Continue reading Sudoku Player in p5.JS and Why JS is Weird

Jelly is Sticky, Collision is Tricky

Now that Simon has his desktop spot again, he seems to be back in his element, devoting many hours a day to a project, then getting a new idea, starting … Continue reading Jelly is Sticky, Collision is Tricky

The Never Ending Cycle

Simon here. I notice I have basically been absent for the past month or two. Let me explain. I have basically fallen in a cycle that goes like this: I … Continue reading The Never Ending Cycle

Yet Unnamed Cell Machine Mod

Simon has been working on a rather large project creating a web version of Cell Machine: Mystic Mod. It’s a puzzle game where you win a level by predicting what … Continue reading Yet Unnamed Cell Machine Mod

Just Playing

Over the past several months Simon has spent many hours per day 100%-ing Baba Is You and studying Baba Is You related content. He also just enjoyed creating his own … Continue reading Just Playing

“I have made a game in a game!”

Simon has succeeded in making a playable game using another game as a programming language. He created a clone of Fight using Baba Is You, currently one of his favorite … Continue reading “I have made a game in a game!”

The Game

I’m too excited to sleep. I’m excited about the game. I’m excited about our future games. I’m excited about the games we will play. And I’m excited about the milkshake … Continue reading The Game