Minesweeper

In November and early December, Simon spent quite a few hours working on a clone of the new puzzle game 14 Minesweeper Variants. The puzzle generation algorithm he had to … Continue reading Minesweeper

Yet unnamed tetris game/map editor hybrid thing

Simon here again. Lately, I’ve started taking tetris a lot more seriously. Back in May, I just randomly thought “remember tetr.io? I feel like I should have another try at … Continue reading Yet unnamed tetris game/map editor hybrid thing

Sudoku Player in p5.JS and Why JS is Weird

After writing our blog together earlier this week, stipulating how bad some folks are at finishing projects, Simon sat down and programmed a Sudoku player in just two hours! You … Continue reading Sudoku Player in p5.JS and Why JS is Weird

Jelly is Sticky, Collision is Tricky

Now that Simon has his desktop spot again, he seems to be back in his element, devoting many hours a day to a project, then getting a new idea, starting … Continue reading Jelly is Sticky, Collision is Tricky

Yet Unnamed Cell Machine Mod

Simon has been working on a rather large project creating a web version of Cell Machine: Mystic Mod. It’s a puzzle game where you win a level by predicting what … Continue reading Yet Unnamed Cell Machine Mod

“I have made a game in a game!”

Simon has succeeded in making a playable game using another game as a programming language. He created a clone of Fight using Baba Is You, currently one of his favorite … Continue reading “I have made a game in a game!”

Neva has started creating her own puzzles on CodinGame

CodinGame is a fun and social way to learn to code. Neva has been practicing in both speed solving other people’s coding challenges and authoring her own math-based puzzles for … Continue reading Neva has started creating her own puzzles on CodinGame