Platformer Template

Simon has built what he calls a platformer template, a foundational platformer game that he can later use as a basis for more hifi game ideas. Below is a short … Continue reading Platformer Template

Happy 2023 Cubed!

Simon has kicked the year off with a 3×3 pb on New Year’s Eve and three new cubing competitions, in Cambridge and Lexington, MA and in Bristol, Connecticut. The Cambridge … Continue reading Happy 2023 Cubed!

Advent of Code

Simon’s way to celebrate the holiday season is by taking part in the Advent of Code, a month-long marathon of daily problem solving challenges organized by software engineer Eric Wastl. … Continue reading Advent of Code

The New MIT Museum

Some impressions from the new MIT museum. We had actually hoped to do the high-speed, multiple exposure imaging of water droplets and balloon popping to investigate fluid dynamics — something … Continue reading The New MIT Museum

The Trolley Problem

It hasn’t been an easy month for Simon. On top of having to live with the cast on his arm, which he has been handling stoically, he has also had … Continue reading The Trolley Problem

Cambridge Science Festival

Mesmerized by the Borealis installation. As part of the Cambridge Science Festival last weekend, Dan Acher recreated the Northern Lights right above the MIT Open Space on Kendall Square. Dan … Continue reading Cambridge Science Festival

On Machine Learning and Self-Directed Learning

In mid-September, Simon spent a couple days learning how to build a Feed Forward Neural Network, together with a friend. It all started after the friend shared a cool business … Continue reading On Machine Learning and Self-Directed Learning

A Boring Game?

It’s interesting how while gaming still bears a stigma in the eyes of many parents, gaming environments are essential playgrounds where both important new tech is born and tested and … Continue reading A Boring Game?