How Many Dice Rolls Until You Get a Repeat. A Probability Experiment in p5.js

How many times, on average, do you have to roll a dice until you get a repeated value? I saw this probability challenge on the Mind Your Decisions channel. I … Continue reading How Many Dice Rolls Until You Get a Repeat. A Probability Experiment in p5.js

Evolving Creatures in p5.js

Simon’s latest independent coding project involved some biology lessons! He loves the channel Primer by Justin Helps and watched his evolution series many times, studying the rules for species’ survival … Continue reading Evolving Creatures in p5.js

Tic-Tac-Tic-Tac-Toe-Toe in p5.js

Simon has programmed this game of Tic-Tac-Tic-Tac-Toe-Toe Game in p5.js from scratch. He and his sister have had hours of fun playing it (and she turned out to be better … Continue reading Tic-Tac-Tic-Tac-Toe-Toe in p5.js

How Simon takes part in the Coding train live sessions

Every live session Daniel Shiffman mentions Simon several times, usually because Simon gives good feedback/ advice. On the other end, Simon is invigorated and jumping about the room. Sometimes resulting … Continue reading How Simon takes part in the Coding train live sessions

Galton Board in p5.js

Simon saw a prototype of this Galton Board in a video about maths toys (it works similarly to a sand timer in a see-through container). He created his digital simulation … Continue reading Galton Board in p5.js

Nash Equilibrium

Simon explaining the Nash Equilibrium with a little game in p5.js. Play it yourself at: https://editor.p5js.org/simontiger/sketches/lfP4dKGCs Inspired by TedEd video Why do competitors open their stores next to one another? … Continue reading Nash Equilibrium

Simon’s Math Games in p5.js

Simon loves the Maths Is Fun website and has borrowed a couple of ideas for cool games from there. He wrote the code completely on his own, from scratch. Below … Continue reading Simon’s Math Games in p5.js

Simon’s Random Number Generator

This one’s back from mid-October, forgot to post here. Simon created a random number generator that generates a frequency, and then picks it back up. Then, it calculates the error … Continue reading Simon’s Random Number Generator

Make 24 with Teachable Machine in p5, ml5.

Simon has worked really hard for several days on his first machine learning community contribution! He has created this mini-series about building a game of Make 24 with Google’s Teachable … Continue reading Make 24 with Teachable Machine in p5, ml5.

Slitscan and Edge Detection in p5.js

Simon writes: Made a cool #slitscan effect you all can play with: https://editor.p5js.org/simontiger/full/Xr8F_KmnU Code here: https://editor.p5js.org/simontiger/sketches/Xr8F_KmnU I have actually figured out the appropriate way to move the image of the … Continue reading Slitscan and Edge Detection in p5.js