Simon has created an “immortal” organism?

Simon opened up a genetic algorithm game he built about two years ago and made a fascinating discovery: one of the organisms seems to have become immortal! Simon has called … Continue reading Simon has created an “immortal” organism?

Flocking System Painting with Pixels

This is one Simon’s most beautiful projects recently! Simon saw the idea to link the webcam image to the boids of a flocking system in a video by Daniel Shiffman, … Continue reading Flocking System Painting with Pixels

Evolutionary Steering Behaviors Game

Note: See the update at the bottom of this post! We’ve had quite a dramatic situation here for the past couple of days, after Simon turned Daniel Shiffman’s Evolutionary Steering … Continue reading Evolutionary Steering Behaviors Game

Neural Networks. Perceptron and Preception Seeking in JavaScript

Simon has translated Examples 10.1 (Perceptron) and 10.2 (Perceptron Steering) from Daniel Shiffman’s Nature of Code book, Chapter 10 (Neural Networks) into JavaScript in Codepen.io. Both projects are available online, … Continue reading Neural Networks. Perceptron and Preception Seeking in JavaScript

Autonomous Agents. Steering Behaviors. Flocking.

Simon’s full-screen take on Flocking, based on Chapter 6 from The Nature of Code (Autonomous Agents). The code comes from Daniel Shiffman’s tutorial Combining Behaviors: Flocking. In Simon’s words, Autonomous … Continue reading Autonomous Agents. Steering Behaviors. Flocking.

Steering Behaviors: flow field, dot product, scalar projection

Simon’s big project the last couple of days was about making a steering behaviors database, complete with a navigation menu (in Cloud9): He managed to finish the first two examples … Continue reading Steering Behaviors: flow field, dot product, scalar projection

Looping through an array lecture

In these videos Simon explains looping through an array and adding while simultaneously removing things from that array. He recorded this presentation while working on an evolution simulation (Evolutionary Steering Behaviors, see … Continue reading Looping through an array lecture

Simulating Evolution: Evolutionary Steering Behaviors

  On Wednesday Simon went on with playing god (evolution simulation) and translated Daniel Shiffman’s Evolutionary Steering Behaviors Coding Challenge from JavaScript to Java.  The goal of the challenge is to … Continue reading Simulating Evolution: Evolutionary Steering Behaviors