Speed Programming. Rumikub. Simon’s Own Code.
Simon set the timer for himself for 10 to 15 minutes, programming parts of the Rumikub game in Java (Processing):
a homeschooling blog about Simon, a young mathematician and programmer, and his little sister Neva. Visit https://simontiger.com
Simon set the timer for himself for 10 to 15 minutes, programming parts of the Rumikub game in Java (Processing):
Among other projects during the vacation were also computer vision projects: color sensor, color tracker, motion sensor and motion/ face detection in Java (in Processing), partially Simon’s own code: … Continue reading Computer Vision Projects in Java (Processing)
This is one Simon’s most beautiful projects recently! Simon saw the idea to link the webcam image to the boids of a flocking system in a video by Daniel Shiffman, … Continue reading Flocking System Painting with Pixels
Simon has created animations visualizing sound waves (Triangle, Sawtooth, Square and Sine waves) in Processing (Java), using wave functions. These are the functions he used for the Sawtooth, Square and … Continue reading Sound Wave Maths in Processing
This is one of Simon’s most enchanting and challenging projects so far: working on his own little AIs. As I’ve mentioned before, when it comes to discussing AI, Simon is … Continue reading Simon’s own little neural network
Simon has created a great new game in Processing: The Hero Game! It is somewhat like the good old Mario, except that Simon has no idea what Mario is and … Continue reading Hero Game in Processing. Simon’s Own Code.
Simon created his very first video game completely on his own. Everything in this game he came up with by himself – from the original idea and design to the … Continue reading The Sea Game. Simon’s First Own Game.
This weekend Simon came back to his old fascination, Fractal Trees. This time he didn’t just follow along Daniel Shiffman’s coding challenges, but created customized versions of Daniel’s trees, adding … Continue reading Fractal Trees Customized
Note: See the update at the bottom of this post! We’ve had quite a dramatic situation here for the past couple of days, after Simon turned Daniel Shiffman’s Evolutionary Steering … Continue reading Evolutionary Steering Behaviors Game
A set of awesome Codea tutorials that Simon recorded for those who are just starting to program in Codea. Simon ported examples from Processing (java) into Codea (Lua): In the … Continue reading Simon’s Codea Tutorials and the Arc-Tangent
Simon returned to the Solar System in Processing Coding Challenge by Daniel Shiffman – something he tried before and got stuck. He has now successfully completed both the 2D and … Continue reading Solar System in Processing Coding Challenge