Simon’s Spellcheck API
Simon has continued with server side programming and made a spellcheck API! Here is the link, you can play with it yourself by adding new words to the corpus (dictionary): … Continue reading Simon’s Spellcheck API
a homeschooling blog about Simon, a young mathematician and programmer, and his little sister Neva. Visit https://simontiger.com
Simon has continued with server side programming and made a spellcheck API! Here is the link, you can play with it yourself by adding new words to the corpus (dictionary): … Continue reading Simon’s Spellcheck API
Simon has made his version of Daniel Shiffman’s Wikipedia Crawler, graphing the relatedness between Wikipedia articles. Play with it yourself online at: https://simon-tiger.github.io/wikipedia-crawler/wikipedia/ Code: https://github.com/simon-tiger/wikipedia-crawler/ Simon writes: How it Works … Continue reading Wikipedia Crawler
A milestone in server side programming here, as Simon has built a text generating machine that posts to Simon’s Twitter account! Essentially, it’s website where anyone can enter his own … Continue reading Text Generating Machine that Posts to Twitter
Last Friday Daniel Shiffman was finally back with his weekly livestreams! Simon was delirious with joy that he could be part of the team again and weeping and panicking every … Continue reading Simon’s Acrostic Machine
Simon made an interactive version of Daniel Shiffman’s Attraction and Repulsion Project:
Among other projects during the vacation were also computer vision projects: color sensor, color tracker, motion sensor and motion/ face detection in Java (in Processing), partially Simon’s own code: … Continue reading Computer Vision Projects in Java (Processing)
During the vacation, Simon worked on several programming projects playing with language and grammar, from Daniel Shiffman’s Programming from A to Z course at New York University. Those included creating a new … Continue reading Analysis and generation of text-based data. What else to do on vacation?
This is one Simon’s most beautiful projects recently! Simon saw the idea to link the webcam image to the boids of a flocking system in a video by Daniel Shiffman, … Continue reading Flocking System Painting with Pixels
Simon built a beautiful interactive circle intersection program in Processing, in which the circles detect intersection and change colors (according to Perlin Noise) once it occurs. The player can control … Continue reading Circle Intersection with Perlin Noise in Processing (Interactive)
Simon has turned Daniel Shiffman’s Maze Generator Coding Challenge (generating a maze using the Depth-First Search Recursive algorithm) into a game in Processing (Java). It’s not fully operative yet, as the … Continue reading Maze Generator Game in Processing
This is one of Simon’s most enchanting and challenging projects so far: working on his own little AIs. As I’ve mentioned before, when it comes to discussing AI, Simon is … Continue reading Simon’s own little neural network
This weekend Simon came back to his old fascination, Fractal Trees. This time he didn’t just follow along Daniel Shiffman’s coding challenges, but created customized versions of Daniel’s trees, adding … Continue reading Fractal Trees Customized