Hero Game in Processing. Simon’s Own Code.

Simon has created a great new game in Processing: The Hero Game! It is somewhat like the good old Mario, except that Simon has no idea what Mario is and … Continue reading Hero Game in Processing. Simon’s Own Code.

Circle-Rectangle Intersection (Collision)

Simon has been studying  various 2D collisions (via the p5.collide2D library and paulbourke.net), especially the Circle-Rectangle Intersection (Collision). He was so busy with this problem that he even put it down in chalk … Continue reading Circle-Rectangle Intersection (Collision)

Interactive Math Functions

Simon was reading about math functions on Wikipedia and came up with an idea to create an interactive math functions editor in JavaScript that would visualize (i.e. show the graphs … Continue reading Interactive Math Functions

The Sea Game. Simon’s First Own Game.

Simon created his very first video game completely on his own. Everything in this game he came up with by himself – from the original idea and design to the … Continue reading The Sea Game. Simon’s First Own Game.

Fractal Trees Customized

This weekend Simon came back to his old fascination, Fractal Trees. This time he didn’t just follow along Daniel Shiffman’s coding challenges, but created customized versions of Daniel’s trees, adding … Continue reading Fractal Trees Customized

Evolutionary Steering Behaviors Game

Note: See the update at the bottom of this post! We’ve had quite a dramatic situation here for the past couple of days, after Simon turned Daniel Shiffman’s Evolutionary Steering … Continue reading Evolutionary Steering Behaviors Game