Evolutionary Steering Behaviors Game

Note: See the update at the bottom of this post! We’ve had quite a dramatic situation here for the past couple of days, after Simon turned Daniel Shiffman’s Evolutionary Steering … Continue reading Evolutionary Steering Behaviors Game

Simon’s Codea Tutorials and the Arc-Tangent

A set of awesome Codea tutorials that Simon recorded for those who are just starting to program in Codea. Simon ported examples from Processing (java) into Codea (Lua): In the … Continue reading Simon’s Codea Tutorials and the Arc-Tangent

Diffusion Limited Aggregation Tests in p5

Simon was busy with Diffusion-Limited Aggregation, the code he learned from Daniel Shiffman’s Coding Challenge about the generative algorithm “Diffusion-Limited Aggregation.” The DLA visual pattern is generated from random walkers … Continue reading Diffusion Limited Aggregation Tests in p5

Simon’s changes to Daniel Shiffman’s Spherical Geometry Coding Challenge

Simon talks about his changes to Daniel Shiffman’s Spherical Geometry Coding Challenge: He has rewritten the code in an object oriented manner. Later he also turned the sphere into an … Continue reading Simon’s changes to Daniel Shiffman’s Spherical Geometry Coding Challenge

More Vector Functions. The Damned Matrix Class.

Simon made another attempt to conquer vector functions, now in JavaScript (in Atom) and got stuck once he reached the Matrix Class, again. He had already tried this in Java, … Continue reading More Vector Functions. The Damned Matrix Class.

Simon’s Changes to the Lorenz Attractor Coding Challenge

Simon explains why he slightly changed Daniel Shiffman’s Lorenz Attractor Coding Challenge: Simon used four variables instead of 11. The Lorenz system is a system of ordinary differential equations, first … Continue reading Simon’s Changes to the Lorenz Attractor Coding Challenge