Livestream #9. Living Code, Chapter 4: Perlin Noise
Today’s livestream devoted to Perlin Noise: Livestream screenshot:
a homeschooling blog about Simon, a young mathematician and programmer, and his little sister Neva. Visit https://simontiger.com
Today’s livestream devoted to Perlin Noise: Livestream screenshot:
Inspired by a Numberphile video, Simon talks about Unix time and how it’s calculated on 32 bit computers and why there will be a date when the time ends on … Continue reading Why we should all stop using 32 bit computers
Simon has filmed this video without my help. This was completely upon his own initiative. He used OBS to record the tutorial, uploaded it to YouTube and added some end … Continue reading Pseudo-Randomness
Simon explains how to to turn Platonic Solids into Archimedean Solids, using truncation and rectification. Simon explains how to convert Platonic Solids to Archimedean Solids and builds a Rhombicosidodecahedron … Continue reading From Platonic Solids to Archimedean Solids
Some outside fun: Simon uses a regular hexagon, equilateral triangles and squares to build a regular dodecagon, and right angled isoceles triangles (with sides equal to 1 and the hypotenuse … Continue reading Tiling shapes to build dodecagon and octagon
Simon saw an interesting example on Numberphile and came up with a more general formula for a case when a number can never be prime. Later someone noticed in the … Continue reading For the love of math
This random number generator Simon built in Processing simultaneously graphs the probability of the values as you “throw the dice”. This is Simon’s own code and what’s more, he … Continue reading Random Number Generator Graphing Probability
Simon came up with a tool (a circle where you install a pencil) to draw curved lines. He explains how the curved line actually draws the absolute value of the … Continue reading Simon’s Sine Wave Tool
Simon’s live stream last night was a blast. Simon worked on two games on a grid: 15s Puzzle and Connect Four, both in Processing (Java). He had already made the … Continue reading Live Stream #8: Games on a grid in Processing
What shape can roll well, other than a circle (wheel)? Two circles, attached together according to a formula involving a square root of two! Simon made these “wobbly circles” inspired … Continue reading Wobbly Circles and the Center of Mass
Simon came up with a function that for bigger inputs approaches Pi. He has seen that the result of a function for infinity ∞ f(infinity) = Pi/4 in a Numberphile … Continue reading Simon’s Function for Pi
Inspired by yet another Numberphile video, Simon is explaining why it’s impossible to turn a circle into a square with the same area using only the tools that the ancient … Continue reading How to Square a Circle