The Sea Game. Simon’s First Own Game.

Simon created his very first video game completely on his own. Everything in this game he came up with by himself – from the original idea and design to the … Continue reading The Sea Game. Simon’s First Own Game.

Soft Springs (Simon’s own code)

Simon used Chapter 3 (Oscillation) of Daniel Shiffman’s book The Nature of Code as the theoretical basis for creating his own code. First, he played around with what he calls “soft springs” – … Continue reading Soft Springs (Simon’s own code)

Looping through an array lecture

In these videos Simon explains looping through an array and adding while simultaneously removing things from that array. He recorded this presentation while working on an evolution simulation (Evolutionary Steering Behaviors, see … Continue reading Looping through an array lecture