More Sorting Algorithms!
An update to Simon’s new project: a series of video tutorials on sorting algorithms! See the full playlist here. Finally, parts 6 and 7 of Simon’s exciting series of video … Continue reading More Sorting Algorithms!
a homeschooling blog about Simon, a young mathematician and programmer, and his little sister Neva. Visit https://simontiger.com
An update to Simon’s new project: a series of video tutorials on sorting algorithms! See the full playlist here. Finally, parts 6 and 7 of Simon’s exciting series of video … Continue reading More Sorting Algorithms!
“Connect some points into a convex polygon such that all of the remaining points are inside that convex polygon. The algorithm that will find it for me is called the … Continue reading Graham Scan Algorithm
Today we have made beautiful rainbow chrystals! Polarized light iridizes sodium thiosulfate crystals, so we made the crystals in between two polarizing films and then observed them through the microscope. … Continue reading Chemistry Experiments: Polarized light iridizes crystals
Simon explaining his creative coding poster to artists from the Antwerp Art Academy at a small exhibition he was part of last Wednesday.
Some false proofs with infinite sums and infinite fractions:
This is Simon explaining valency of fluorine and silicon to Neva (inspired by the Veritasium channel).
These are just a couple of pages from Simon’s new book/ digital presentation on knot theory that he’s currently working on: I see him scavenging the internet in search of … Continue reading Simon working on a book about Knot Theory
We were reading Steven Hawking’s A Brief History of Time, and Simon asked: “If the speed of light is the same relative to any body, is it the same relative … Continue reading What Does it Feel Like to Be Light? And Why the Infinity Tunnel is Actually Finite.
Simon’s general plan for his 2048 project: Link to the project in progress on GitHub: https://github.com/simon-tiger/2048 In this third part he shows how he changed the fonts, how that messed … Continue reading Building a 2048 Game. Part 3.
Simon shares his strategy to win a 2048 game. He has also worked out a general formula of what a maximum tile can be in any grid. For a 4 … Continue reading The Math Behind 2048
Simon had his first public performance in front of a large audience last Saturday (February 9, 2019): he spoke about his Times Tables Visualization project at the Processing Community Day … Continue reading Simon speaking at the Processing Community Day in Amsterdam
How many bits will computer operation memory have and how many do we need to have to link every single particle in the Universe to the internet? And how useful … Continue reading Computers of the Future: How Far Do We Need to Go?