The Magic Hexagon
Simon made this magic hexagon inspired by a Numberphile video. Every row of numbers inside the hexagon makes 38 (also diagonally) and every side sums up to 38 as … Continue reading The Magic Hexagon
a homeschooling blog about Simon, a young mathematician and programmer, and his little sister Neva. Visit https://simontiger.com
Simon made this magic hexagon inspired by a Numberphile video. Every row of numbers inside the hexagon makes 38 (also diagonally) and every side sums up to 38 as … Continue reading The Magic Hexagon
Simon explains how to to turn Platonic Solids into Archimedean Solids, using truncation and rectification. Simon explains how to convert Platonic Solids to Archimedean Solids and builds a Rhombicosidodecahedron … Continue reading From Platonic Solids to Archimedean Solids
Simon came up with a tool (a circle where you install a pencil) to draw curved lines. He explains how the curved line actually draws the absolute value of the … Continue reading Simon’s Sine Wave Tool
What shape can roll well, other than a circle (wheel)? Two circles, attached together according to a formula involving a square root of two! Simon made these “wobbly circles” inspired … Continue reading Wobbly Circles and the Center of Mass
Simon came up with an idea to make a puzzle of “squared squares”, a concept he learned via Numberphile. One square of 112 by 112 cm (the smallest possible of … Continue reading Squared Square Puzzle
Simon built this Tetris game in one day on Wednesday. He didn’t use any libraries. The code largely comes from a Meth Meth Method video tutorial, but Simon made it … Continue reading Tetris Game in JavaScript
Simon’s new take on cellular automata: Some results would make fancy knitting patters! In case you wonder, what on earth are cellular automata: A cellular automaton (pl. cellular automata, abbrev. CA) is studied in computer … Continue reading Cellular Automata
Simon shows the Cannon game he created in Processing (Java). He says he was inspired by the Stackoverflow forum, where he saw an example of the game and later wrote … Continue reading Cannon Game in Processing
We continue reading the Russian adventurous math books by Vladimir Levshin (1904-1984) – see an older post about it – and Simon is often excited about the challenges discussed. This time however, … Continue reading How to double a cube?
In for a shower? Simon made a beautiful Cloud Simulation in Processing (Java). He wrote this code himself. This is the final version of the project: The whole project is … Continue reading Cloud Simulation. Simon’s Own Code.
Simon’s creative “remix” of example 2.7 from Daniel Shiffman’s The Nature of Code, Chapter 2 (Forces).
Digisnacks, an electronica course at Artesis Plantijn Hogeschool Antwerpen, has started again. This time it’s Lego Mindstorms 2. Simon didn’t follow the Lego Mindstorms 1 course but studied how the set … Continue reading Lego Mindstorms