Experimenting with random walks in Wolfram Mathematica

Simon’s code is published online at: https://www.wolframcloud.com/objects/monajune0/Published/Random_walk_distribution.nbhttps://www.wolframcloud.com/objects/monajune0/Published/Random_walk_distribution2D.nb “If I take many random walks and see what the endpoints of those random walks are, what I’ll find is a Gaussian distribution!” … Continue reading Experimenting with random walks in Wolfram Mathematica

Live Stream #7. Chapter 3 of Living Code: Random Numbers.

Simon’s 7th live stream on Thursday went great. He has about 230 subscribers at the moment, so there were people watching and posting encouraging comments in the chat. In the … Continue reading Live Stream #7. Chapter 3 of Living Code: Random Numbers.

Random Walker Puzzler. Diffusion-Limited Aggregation (Simon’s own code)

In today’s project (partly based upon Daniel Shiffman’s Diffusion-Limited Aggregation Coding Challenge), Simon attempted to combine the generative algorithm “Diffusion-Limited Aggregation” (DLA) and an IQ Puzzler game. As DLA visual pattern is … Continue reading Random Walker Puzzler. Diffusion-Limited Aggregation (Simon’s own code)