Fractal Dimensions
Simon is talking about various shapes having various number of dimensions, which, oddly enough, doesn’t have to be a whole number. Based on maths tutorials on 3Blue1Brown channel, that Simon … Continue reading Fractal Dimensions
a homeschooling blog about Simon, a young mathematician and programmer, and his little sister Neva. Visit https://simontiger.com
Simon is talking about various shapes having various number of dimensions, which, oddly enough, doesn’t have to be a whole number. Based on maths tutorials on 3Blue1Brown channel, that Simon … Continue reading Fractal Dimensions
Simon comparing possibilities to create 4D noise in different computer languages:
This project got strangled somewhere along the way, but Simon got quite far with the interface. Hopefully, he will continue some day. he was thinking of calling the editor something … Continue reading Simon making his own text editor with Ace.js and Firebase
This is one Simon’s most beautiful projects recently! Simon saw the idea to link the webcam image to the boids of a flocking system in a video by Daniel Shiffman, … Continue reading Flocking System Painting with Pixels
Simon has created animations visualizing sound waves (Triangle, Sawtooth, Square and Sine waves) in Processing (Java), using wave functions. These are the functions he used for the Sawtooth, Square and … Continue reading Sound Wave Maths in Processing
Simon built a beautiful interactive circle intersection program in Processing, in which the circles detect intersection and change colors (according to Perlin Noise) once it occurs. The player can control … Continue reading Circle Intersection with Perlin Noise in Processing (Interactive)
Simon has created a great new game in Processing: The Hero Game! It is somewhat like the good old Mario, except that Simon has no idea what Mario is and … Continue reading Hero Game in Processing. Simon’s Own Code.
Simon has been studying various 2D collisions (via the p5.collide2D library and paulbourke.net), especially the Circle-Rectangle Intersection (Collision). He was so busy with this problem that he even put it down in chalk … Continue reading Circle-Rectangle Intersection (Collision)
We were caught up in the rain and had to wait at a restaurant. What do you do in a situation like this? Simon made a snake game on his … Continue reading Snake Game in Codea
Simon was reading about math functions on Wikipedia and came up with an idea to create an interactive math functions editor in JavaScript that would visualize (i.e. show the graphs … Continue reading Interactive Math Functions
Simon playing around with sine, cosine and radii in Grapher:
Simon created his very first video game completely on his own. Everything in this game he came up with by himself – from the original idea and design to the … Continue reading The Sea Game. Simon’s First Own Game.