Simon explains Linear Regression (Machine Learning)

In the two videos below Simon writes a JavaScript program using Linear Regression in Atom and gives a whiteboard lecture on the Linear Regression algorithm, both following a tutorial on … Continue reading Simon explains Linear Regression (Machine Learning)

Translating Car On Terrain project from Phaser.io into Processing

Today Simon spent hours translating this Car On Terrain project from Phaser.io (where it appears in JavaScript) into Processing (Java). He loved doing it in a form of a lesson for … Continue reading Translating Car On Terrain project from Phaser.io into Processing

Translating Bit Invader from Codea into JavaScript

Simon tried to reconstruct Bit Invader game (from Codea.io) in JavaScript, but got stuck at a certain point when he was programming the enemy to recognize the hero and the … Continue reading Translating Bit Invader from Codea into JavaScript

Old men from the 19th century

Almost every evening, before going to bed, we are reading books and Simon mostly prefers math adventures. Russian author Vladimir Levshin (1904-1984) published several books about geometry, algebra and math history, … Continue reading Old men from the 19th century

Infinite Line in Processing. Simon’s own code.

A beautiful project in Processing (Java), Simon’s own code, resembling  an El Lissitzky painting that you can control and change with the mouse (without Simon knowing El Lissitzky). Resulted from … Continue reading Infinite Line in Processing. Simon’s own code.

Diffusion-Limited Aggregation translated into Codea

Simon translated Daniel Shiffman’s Diffusion-limited Aggregation Coding Challenge into Codea. The coding challenge explores the generative algorithm “Diffusion-Limited Aggregation”, whose visual pattern is generated from random walkers clustering around a … Continue reading Diffusion-Limited Aggregation translated into Codea