Microsoft Kinect (v2) in Processing using the Open Kinect for Processing library

Our Kinect adapter has finally arrived! Simon had been waiting for about one and a half months and was extremely hyper to try out the code he had already written ages ago, following Daniel Shiffman’s tutorials on Computer Vision.  The code involved processing the pixels of the “depth image” and mapping depth to brightness. Simon also learned how to find the average location of a set of pixels within a minimum and maximum depth threshold (can be useful for basic hand tracking).

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